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Artifacts | Units & Spells | Credits

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Artifacts

  • Dream for Alric dropped by Ghols
  • Dream for Rabican dropped by Shades
  • Mana Regen crystals for all units dropped by Thralls

 

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Units & Spells

Alric

  • Alric's dream starts with 3 ammo
  • Balmung Sword uses 10% of mana per hit
  • Balmung Lightning uses 40% of mana and shoots a long range bolt
  • Eblis Stone holding spell (+/- 35 seconds)
  • Ibis Crown uses charge and 5% mana, best used away from friendly units

Rabican

  • Regeneration heals targets f or +/- 1 minute, comes with 3 ammo
  • Flame of Truth uses 30% mana for a very powerful lightning attack
  • Aura of Static uses 80% mana for an aura that shoots bolts at nearby targets or heals friendly units
  • Shade Cube has the same effect as a dispersal dream, however it heals targets
  • Gryphon uses 100% mana to call the aid of a gryphon to your side. Only allowed 1 at a time.

Murgen

  • Earthquake uses 80% mana
  • Blink uses charges (time period) so don't use it constantly. Effect is a teleport walk.
  • Whirlwind uses 50% mana and causes a tornado to rip apart enemies.

Maeldun

  • Concussion Dream uses 50% mana for a very long range magic attack.
  • Concussion Nova uses 100% mana for a very powerful shock wave for clustered groups.
  • Skyseekers uses 80% mana and targets all units around selected target, careful of friendlies.
  • Symbols of Lightning uses 60% mana and will open random mini portals above a target, which shoot various types of lightning. Higher class symbols are more rare but more powerful.

Cu Roi

  • Wolf Spirit uses 80% mana.
  • Wolf Howl uses 80% mana and requires a bit of timings for good results.
  • FG uses 100% mana and all vets, allowing you to become a FG spirit for a minute. Captain get's control of the giant when the spell is cast, so be sure to hand out.

Orlino

  • Hell Fire uses 100% mana.
  • Dragon Breath uses 60% mana, best results when targetted behind enemies.
  • Flame Core uses 100% mana and requires good timing.

Phexios

  • Blood Seekers uses 50% mana producing a magic ball that hits multiple targets in a line, exploding on each impact.
  • Range attack requires 1% mana
  • Word of Power uses 100% mana and inflicts a curse that drains health continually from units. Beware of friendlies.

Nelarn

  • Splash Shell Missile uses 75% mana.
  • Star Shower uses 100% mana and has good area damage.
  • Three Sisters uses 100% mana; where one falls, the other two will come. This spell requires timing using the special key.

Numeril

  • Blizzard uses 100% mana and creates ice spikes. This spell requires some practice to get good with.
  • Hail Storm uses 80% mana and casts a cloud that leads you and shoots lightning.

 

 

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Credits

Units

  • IronDuke
  • The fine makers of DreamSeedz
  • The famous team Creation and their Seventh God campaign

 

Tags

  • Not every spell is a completely original idea, but all tags were made by me
  • OogaBooga
  • Zeph
  • ChrisP
  • Jagman

 

Testers & Support

  • CamDeGray
  • Graydon
  • Zeph
  • Horus
  • A-Red
  • Pyro
  • Ozone
  • Tireces
  • ToeCutter
  • Rabicanp
  • Anyone else I've probably overlooked!! Thanks alot, and sorry for the lack of mention!

 

Map & Script

  • Lots of advice from Zeph and Graydon
  • All script, colourmap, mesh, pregame, sound, and tag files were created by me, Souly

 

Special Thanks

  • Doobs, for you and your udogs setup
  • Welly for the list that I lost :(
  • Graydon for the creation of this web manual
  • Myrd for all the great work on Myth 2 v1.6
  • Bungie for the original tools and the game we all know and love. Thanks guys!!!

 

 

 

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