“Why Mazzarin could not divine his own future with clarity will be forever unknown, but perhaps he glimpsed the torment and shadows that awaited, for he began to gather a band of champions, gifting them with artifacts magical and of strange technologies not yet devised. He warned them soon the day of their greatest battle would be at hand, when they would face legions for which death had no hold.”

Requiem of the Dead is a small glimpse into some of the “torment and shadows” that awaits Mazzarin in his recurring nightmares. Join him now as he wrestles this night with his subconcious demons in an attempt to once again defeat The Watcher.

~
ROTD ~ Manual

+General Hints+

Artifact Quick Reference
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Mazzarin - White or Prismatic
Heron Hero - Purple
Heron - Blue
Mortar - Green
Pathfinder - Red
Striders - Yellow
Demos - Orange
Pyromancer / Electromancer -
Steady Glow, Pulsating Glow, Spinning Staffhead


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You have 60 seconds to remove your unwanted units. To remove units from play, just select them and taunt. Mazzarin and Heron Guard Hero CANNOT be removed.

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Taunting your Berserks in the initial 60 seconds of the game will replace them with Heron Guards.

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Simple difficulty or higher, the taunting of Mazz in the initial 60 seconds of the game will activate varying XP levels for the enemy units. XP given is dependant on difficulty level played. This is intended for you Uber Masochists out there. ;o)

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Losing your Missile Units may incur the wrath of unknown enemy forces. This only applies after the 60 seconds allowed to remove units on Normal difficulty or higher. This also applies for each type
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