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Trenches of Reason       
by: o z o n e

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THIS IS FIXED VERSION FOR ALL YOU PC PPL THAT HAD PROBLEMS WITH PATROL AND ELIM
THE PROBLEM WAS A BAD SOUND TAG HANGING AROUND
OH WELL IT FIXED
SORRY FOR DBL DOWNLOADS
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This map was designed as a 2 team map with a center area for intense combat. The bunkers, trenches and high walls are great for hiding and getting out of the way of on coming bullets. The battle sometimes gets crazy so there are alot of heals spred out all over map. I also included Patrol and Elimination varients and a 2 team map that uses a set number of Heavy Machine Gunners/Naders, RPGers/Miners, Shotgun/Healers, FlameThowers/Smokers per difficulty level just for kicks...

Weapons- on 2 team, Patrol and Elimination normal game setting is rpgs, nades and some smokenades, heroic adds mines and flamers with flaks and hmg added on legendary.

Id like to thank G, 37, Khral, Rage, for helping test this thing and work out the kinks. To Squash for scenery placement and dealing with my moodyness :) . Also Santas Head (r.i.p. ?) for makin the units and letting me edit them. I think thats everyone..

HAVE FUN
and BEWARE...

THE ALIENS ARE COMIN....Muhahahahahahah
01/01/2001

Copyright 1998 in whole or in part Bungie Software Products Corporation. Created with Bungie's Fearand Loathing by: o z o n e

Soldier units copyright Craig Goodman aka. Santa's Head #CP#Z



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