Myth II Twice Re-Born (v 0.7)
created by: GHOST
Myth II:: Twice Re-Born Read Me.txt as follows....
This remake of Bungie`s Twice Born, is my attempt to fulfill David Bowman`s original *vision for this level.
1:: If playing Solo, the level will play as it always has. Absolutley nothing will be different, other than the PreGame Screen and Text.
2:: If playing 2 Player C0-0P,
-the Host will get Alrics Team and 2 Dorfs,
-the 2nd player will get control of the SE Team and a Dorf.
Beyond that, the level will play out as the Solo
3:: If playing 3 Player C0-0P,
-the Host will get Alrics Team and a Dorf,
-the 2nd player will get control of the SE Team and a Dorf,
-the 3rd player will get control of the SW Team and a Dorf.
Beyond that, the level will play out as the Solo.
4:: An extra challenge for you Uber C0-0P Mythers out there, and an excuse for me to use / add Myrmidons, and some other fodder for your playing enjoyment.......
-If playing 2 or more player C0 0P, on Legendary difficulty, have Alric "TaunT" within 30 seconds of Re-Borns start.
-A distinct sound will notify you if you have done it in time and / or correctly.
5:: Teams are given according to the Order they Joined the game, with
-the Host always starting with Team 1, Alrics Team,
-the 2nd player to Join gets the SE Team,
-the 3rd player to Join gets the SW Team
6:: If more than 3 players join, Team Captains will have to hand out
units to the extra players.
IE: Players 4-16.
I would have liked to have done much more, but as D. Bowman said himself, "Memory Constraints", limit what could / can be done.
Good Luck, and I hope this provides some fun for at least some peoples.
Original Scripting: David Bowman (Bungie)
Co-Operative Scripting: GHOST®
Myrmidon Tags: Iron Duke
Thanx Iron :o)
©Copyright 1998-2002 in whole or in part
Bungie Software Products Corporation.
Created with Bungie's Fear and Loathing
and a Touch of Imagination™.
*Source for "percieved" D. Bowman original "vision" of Twice Born::
Myth II HandBook, DW and D Bowman interview, pgs 258 - 261.