"Leagues From Nowhere"
A New Multiplayer Map for Myth II: Soulblighter
(c) 1999 Bungie Software Products Corporation
Ah, glorious simplicity! All you need to do is copy the file "Leagues from
Nowhere" into the plugins folder in your Myth II directory. When you start a
multiplayer game of Myth II, Leagues from Nowhere will show up in the list of
available maps in the multiplayer game options dialog.
Leagues from Nowhere takes Myth II gameplay to new heights.
First, ghols are the most numerous infantry units. En masse their cleavers are
a force to be reckoned with, and, if you look closely, you may find some rather
explosive things for them to pick up and throw. Dwarves also play a big part on
Leagues, but be careful--the fickle desert winds can cause unpredictable results
when they throw their grenades.
Leagues from Nowhere is quite possibly the most varied multiplayer map ever
created due to the way it changes according to a game's difficulty level. For
example, the unit selection in a Timid game is very basic, whereas the unit
selection in a Legendary game adds archers, warriors and a warlocks to the mix.
Make sure you try all the game types on all the different difficulty levels to
experience every aspect of the map.
Timid Simple Normal Heroic Legendary
Ghols 12/16 12/16 12/16 12/16 12/16
Dwarves 4/6 4/6 4/6 4/6 4/6
Thrall 8/16 8/16 8/16 8/16 8/16
Wights 0/4 0/4 0/4 0/4 0/4
Journeymen 1/1 1/1 1/1 1/1 1/1
Archers 4 4 4
Warriors 6 6
Detritus Some Lots
Leagues offers the following game types: Body Count, Steal the Bacon, Last Man
on the Hill, Scavenger Hunt, Flag Rally, Capture the Flag, Balls on Parade,
Territories, Captures, Stampede, and Assassin.
Have fun, and keep tuned to www.bungie.net for details about our next post-
If you have any problems with plugins that will not turn off, or if multiplayer
games on bungie.net appear red, simply empty your plugins folder, empty your
local folder, and trash your preferences folder to remedy the problem.
Leagues from Nowhere was built with loving care by:
John W. Scott