; Mythgraveyard




Thanks for downloading Helm's Deep. I named it 
what I did because of how much I loved The Hobbit and The Lord of the
Rings. It doesn't resemble the battle you read about in LOTR but it
is a good map (especially if you like strategy).

This map has some really interesting game types as
well as some unique terrain. There is a large hill which surrounds the
flag on it's northern side. There are many high and low spots which
take some getting used to but are very useful for missle units. In some
areas, the terrain is somewhat unrealistic but it was meant to be that
way. HD focuses on positioning, timing, and strategy more than anything
else. There are four versions:

Helm's Deep
Helm's Deep Infantry
Helm's Deep Factions
Helm's Deep Choose Well

Helm's Deep has a unit selection similar to Creep
on the bordarlands. The difference is you get two untradable Dwarf Mortar
heroes and the wights have been replaced with riot wights (faster wights..once
you use them, you'll understand their name). Teams of two work best on this map. This map features two different
types of reinforcements:

#1. When both your mortars die, they are replaced
by two light mortars (they shoot a lighter, less damaging round much
further).
#2. When your forces are depleted past a certain
number, you get some reinforcements, but I'll let you see what they
are in the game.


Helm's Deep Infantry is so named becuase of the
large amount of THORAN's Civil War infantry that are present. Yes they
do mix with standard Myth units. The unit mix is mostly dark.
Teams of two are best.

Helm's Deep Factions is a five start ffa with
a light mix of units. No suprises, just fun and tough at times.

Helm's Deep Choose Well is an interesting idea
that ordermate Gangrene came up with. You get 100 points to spend on
either a small number of power units, or a large number of weaker units.
You can also opt for a moderate mix (though this may not be as wise
as it seems). It has four starts.

Known problems: Only one and it doesn't effect
game play. An extra mesh called "on the move" was accidently
included in the plugin. It cannot be played and I would take it out
but the map has already been put on our order's Map Standard CD and
sent to all our members in the mail. You'll just have to ignore it. :-)


Thanks to THORAN for his Civil War Units.
Thanks to GodzFire for the Forrest Giant, Spider Queen, and Wasp.
Thanks to whoever it was who put those custom sounds up on The Mill
for public use a long time ago.

And thanks to my ordermates in the Regular Order of Fries for help in testing.

Please email me and feedback.

Copyright 2000 in whole or in part Bungie Software Products Corporation.
Created with Bungie's Fear and Loathing by: Brian Dixon, HaloNinch@aol.com


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