; Mythgraveyard




Thanks to al the people who helped me to test this map!

Icy Death Dark Lock is based on a new unit i created Te Dark Lock, and a modified unit we all know and love, the Fetch. I took the liberty of adding some names and flavor to them.

I wanted this to be a single map with the feel of a Light vs Dark battle so there are some slight variances. The light side (after testing) proved to be a little stronger so i bolstered their roster a slight bit. As you will note by their numbers.
The Units break down like this, depending on unit trading, etc,...
Team 0:
16 warr
12 krids
12 archies
2 mortars
4 wights
1 lock hero
2 dark lock
2 fetch
2 heron heroes
6 ghols

Team 1:
20 brigands
12 krids
16 soulless
2 mortars
4 wights
1 lock hero
2 dark lock
2 fetch
2 heron heroes
6 ghols
Heroic: adds 1st fetch
Legendary: adds 2nd fetch

Special Ablities and Primary Attacks:
Dark Lock:
Primary: Hold Spell (perfect for this icy level)
Secondary:Ring Of Fire
Fetch:
Primary:Creeping Death(there is even a scream in it if you listen close)
Secondary:Lightning Fork (be warned this attack has some distance and radius(Frosted Lighning Charms,theyre magically delicious))

For assassin i added the chickens. 16 each

There is 1 easter egg on this map, see if you can find it. If you do, youll be a happy camper.

Hint #1 there is a reason why you cant trade the lock and hes there for all the difficulty levels
Hint #2 different difficulties make te game more or less interesting

if this isnt enough the 3rd hint is below


THIS MAP MADE IN WHOLE OR PART WITH BUNGIES FEAR™ AND LOATHING™ all rights reserved copyright 2000/2001 and also mad with Adobe PhotoShop™, and Mac Jade™
:)



GL and HF!!
Any questions or comments please direct them to:
djsimple007@hotmail.com
aka: Cam DeGray «/Ws»








Hint #3 if you cant figure the lock thing out, what artifacts are out there for the lock to use? there is a level he gets something......find it


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