; Mythgraveyard : Moonwalking




This describes what units looks like when they are stuck trying to get around enemy units or scenery items in their way. This happens much less than it used to due to fixes introduced by the Project Magma myth development team, but it's still around.

This behavior is caused by the algorithms the myth game engine uses for "pathfinding" - e.g. how it plots a course from point A to point B on a map (from where a unit is to where you tell it to go/where it decides it wants to go).

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