; Mythgraveyard : Assassin




A competitive game where the goal is to protect a defined unit from harm and target(kill) your opponents protected units. The type of unit (target) you are to protect varies from map to map. On some maps the protected unit may be one of several of the same type of unit (i.e. you may have an expendable Fetch and one that you should protect). Some maps require you to protect an individual unit, a group of units, or a stationary unit. Note also that many protected units are defenseless, while others are very powerful. ex. One map requires you to defend a single chicken that wanders wherever it pleases. Use a balanced combination of fast and defensive units, depending on the type of unit you must protect.

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